Game / AR Prototype

The Never-Ending Story Engine

A web-first game layer for QR missions, AI-assisted character handlers, AR unlocks, community canon, and sponsor missions.

Phase 1

Interactive Web Portal

QR-driven story drops, faction quiz, clue pages, email capture, and audience voting.

Phase 2

AI Character Handlers

Scripted guardrails, dynamic dialogue, mission prompts, and personalized files.

Phase 3

Playable Prototype

Branching game loop, AR unlocks, community canon, and sponsor missions.

Mission Loop

Find codes. Open doors.

Players uncover codes in trailers, posters, live events, social drops, and partner activations. Each code opens a file, mission, story branch, or creator prompt.

AR Missions

Location Clues

Crash site coordinates, signal symbols, hidden map fragments.

Community Canon

Audience Evidence

Approved submissions can become official lore, social drops, or future scripts.

Witness Missions

Active prototype missions.

Mission

Change the Movie

Vote on story forks and submit mission evidence that can become community canon.

Mission

Unlock the Signal Code

Enter a field code to reveal canon fragments, rewards, or creator prompts.

Mission

Choose Your Faction

Recovery Unit, Scientists, Cartographers, First Memory Circle, Directorate, or Audience.

Mission

Scan the Crash Site

Find the first QR portal and enter the Witness Protocol.